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CS:S Update vom 20. September 2010 (English)

Neuigkeiten: 

Engine:

  • Optimizations to multi-core rendering.
  • Removed -heapsize command line argument. Some detail: This command made sense in Half-Life 1’s memory manager. The current engine manages memory in a way that doesn’t need it specified. Under some circumstances, specifying a non-optimal heapsize causes crashes and/or reduced performance.
  • Fixed an exploit that allowed people to send fake VAC messages to clients.