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CS:S News (English)

News about CS:S.

CS:S Update vom 8. Januar 2011 (English)

Neuigkeiten: 

Source Engine (CS:S, DoD:S, TF2, HL2:DM):

  • Added the "Server can execute" flag to the “r_cleardecals” command.
  • Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
  • Fixed a crash on exit for Mac clients.

CS:S Update vom 19. Januar 2011 (English)

Neuigkeiten: 

Source Engine (CS:S, DoD:S, TF2, HL2:DM):

  • Updated the Linux srcds_run script.
    • Added warning message for people running the server as root.
    • Changed the working directory to the game tree before executing the dedicated server.
  • Updated the existing localization files.
  • Added Czech, Hungarian, Romanian and Turkish localization files.

CS:S Update vom 25. Januar 2011 (English)

Neuigkeiten: 

Source Engine (CS:S, DoD:S, TF2, HL2:DM):

  • Fixed the dedicated server not running on machines using Win2k.

CS:S Update vom 28. Januar 2011 (English)

Neuigkeiten: 

Source Engine (CS:S, DoD:S, TF2, HL2:DM):

  • Improved engine handling of server queries.

CS:S Update vom 4. Februar 2011 (English)

Neuigkeiten: 

Source Engine (CS:S, DoD:S, TF2, HL2:DM):

  • Further improved engine handling of server queries.

CS:S Update vom 15. Februar 2011 (English)

Neuigkeiten: 

Source Engine (CS:S, DoD:S, TF2, HL2:DM):

  • Improved the version mismatch error message received when connecting to a server with a different version than your client.

CS:S Update vom 22. und 25. Februar 2011 (English)

Neuigkeiten: 

25. Februar 2011

 

Source Engine Changes:

  • Fixed another server crash exploit caused by malformed network packets.

 

22. Februar 2011

 

Source Engine Changes:

  • Fixed a server crash exploit caused by malformed network packets.

 

Counter-Strike: Source:

CS:S Update vom 4. März 2011 (English)

Neuigkeiten: 

Source Engine Changes:

  • Fixed a problem with the DirectX8 cloud shader.

CS:S Update vom 11. März 2011 (English)

Neuigkeiten: 

Source Engine Changes:

  • Added check to prevent multiplayer servers from transmitting 1 as their maxplayers value to connecting clients.
  • Fixed clients being able to use particle exploits on sv_pure servers.

CS:S Update vom 15. und 16. April 2011 (English)

Neuigkeiten: 

16. April 2011

 

Source Engine Changes:

  • Fixed a startup crash for some users who were unable to load client.dll.
  • Fixed a "status" command regression in the dedicated server console.

 

15. April 2011

 

Source Engine Changes:

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